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![]() Welche soll ich am besten für Renegade holen??
Tornado GeForce3 Ti-200: 175 MHz 64MB DDR-Speicher(4ns) 400MHz Effektivtakt arbeiter(200 MHz DDR) 245 Euro oder 3D Prophet III: Grafikchip: NVIDIA GeForce3 Chiptakt: 200 MHz Schnittstelle: AGP 2X / 4X Pixel pro Takt: 4 Unterstützt: Direct3D© & OpenGL© Operationen/Sek.: 800 Milliarden 2D-Beschleunigung: 32 Bit SVGA RAMDAC: 350 MHz DVC: Nein Twin View: Nein Speichermenge: 64 MB Speichertyp: DDR-RAM Speicherschnittstelle: 128-bit Speichertakt: 460 MHz Interne Speicher-bandbreite: 7.36 GB/Sek VGA: Auflösungen bis 2.048 x 1.536 bei 60Hz und 16Millionen Farbe TV-Out (S-Video): Ja TV-Out (Composite): Ja DVI: Auflösungen bis 1.600 x 1.200 bei 85 Hz und 16Millionen Farben Features: - Videobeschleunigung für Microsoft DirectShow, MPEG-1 undMPEG-2 - DMA-Beschleunigung (5-15% mehr CPU-Leistung erforderlich) - Motion Compensation (5-15% mehr CPU-Leistung erforderlich) DVD-Software-Player SYSTEMANFORDERUNGEN - Pentium© II / AMD K6© und höher oder kompatibel - Verfügbarer AGP-Slot (2.0-kompatibel) - 64 MB RAM - 10 MB Festplattenkapazität (mehr für Spiele) - CD-ROM- oder DVD-ROM-Laufwerk - Microsoft Windows© Me, 98, 95B, 2000 oder NT4 oder: Revolutionize your 3D gaming experience! With 64MB DDR memory andintelligent architecture, RADEONT 8500 gives you the new level of characterrealism and texture versatility, raising the bar in visual quality andperformance. Overview At-a-glance Powered by the revolutionary RADEONT 8500 - worlds fastest and most advanced graphics processing unit (GPU) Features ATIs TRUFORMT, SMARTSHADERT, SMOOTHVISIONT, and HYPERT Z II technologies The only GPU to support DirectX© 8.1 Supports OpenGL© 1.3 features 64MB of powerful double data rate (DDR) memory Latest 3D games support the advanced features of RADEONT 8500 Dual monitor and Video output support Industry-leading DVD video playback Digital Flat Panel (DVI) support Supports 3D resolutions (32-bit color) up to 2048x1536 AGP universal bus (for AGP 2X/4X systems) Features Unsurpassed 3D gaming Powered by the revolutionary RADEONT 8500 GPU and 64MB of DDR memory for the fastest and most advanced 3D graphics on the market Features ATIs innovative TRUFORMT technology that makes the outlines of 3D characters and objects look smoother and more natural than ever before High resolution 32-bit 3D gaming up to 2048x1536 ATIs HYPER ZT II technology conserves memory bandwidth for improved performance in demanding applications and boosts effective bandwidth by over 25% SMOOTHVISIONT anti-aliasing - the most advanced anti-aliasing to eliminate distracting visual artifacts for smoother looking images and without serious performance compromise Best visual effects ATIs new SMARTSHADERT technology takes advantage of the DirectX© 8.1 features to enable more complex and realistic texture and lighting effects The only graphics board to support DirectX© 8.1 Best performance for todays and tomorrows demanding applications Full support and compliance with OpenGL© 1.3 applications CHARISMA ENGINET II supports full Transformation, Clipping and Lighting (T&L) at 75 million triangles/second peak processing capability PIXEL TAPESTRYT II, the RADEONT 8500 3D rendering engine, powers an incredible 2.4 Gigatexels per second for the highest fill rates in 32-bit at high resolutions Dual monitor support Leading-edge HydraVisionT technology supports traditional CRT monitors, flat panel displays and TVs Multi-task with MultiDesk - play multi-monitor games, or work in different applications on each monitor without having to switch back-and-forth Assign Hot Key shortcuts for the most used functions Vary settings from one application to the next, or choose global settings that determine the behavior of windows and dialog boxes for all applications in your multi-monitor environment Learn more about HYDRAVISIONT Industry-leading video playback ATIs VIDEO IMMERSIONT II technology enables integration of industry-leading digital video features, including advanced de-interlacing algorithms for unprecedented video quality and integrated digital TV decode capability Includes programmable gamma for the overlay and Frame Rate Conversion (Temporal Filtering) Hardware DVD saves the expense of buying a separate MPEG-2/DVD decoder card and motion compensation allows for DVD decoding with minimum CPU usage HDTV ready DVI and TV/Video output support RADEONT 8500 uses RAGE THEATERT companion chip for high quality video output Features 165MHz integrated TMDS transmitter to support DVI up to UXGA (1600x1200) resolution Get all of the incredible 3D and DVD of RADEONT 8500 with the benefit of flat panels - crisper images, significantly reduced eyestrain and space savings Use video-out to connect your PC to TV or VCR Specifications System requirements Pentium© 4/III/II/CeleronT, AMD© K6/Athlon© or compatible with AGP 2X or AGP 2X/4X universal slot 64MB of system memory Installation software requires CD-ROM drive DVD playback requires DVD drive Graphics controller RADEONT 8500 graphics processing unit (GPU) Memory configuration 64MB of double data rate memory Operating systems support Windows© 98/98SE Windows© Me Windows© 2000 Windows© XP (support available when OS ships) Monitor support CRT Monitor: 15-pin VGA connector TV and VCR: s-video or composite connector DVI-I (flat panel display) connector Display support Register compatible with VGA BIOS compatible with VESA for super VGA DDC1/2b/2b+ monitor support VESA Display Power Management Support Separate horizontal and vertical synchronization at TTL levels Features TRUFORMT SMARTSHADERT DirectX© 8.1 support OpenGL© 1.3 SMOOTHVISIONT anti-aliasing HYPER ZT II CHARISMA ENGINET II PIXEL TAPESTRYT II VIDEO IMMERSIONT II High Performance Memory Support Dual Display Support Integrated Transformation, Clipping and Lighting Twin Cache Architecture SuperScalar Rendering Single-Pass Multi-texturing True Color Rendering Triangle Setup Engine Texture Cache Bilinear/Trilinear Filtering Line & Edge Anti-aliasing Full-Screen Anti-aliasing Texture Compositing Texture Decompression Specular Highlights Perspectively Correct Texture Mapping Mip-Mapping Z-buffering and Double-buffering Emboss, Dot Product 3 and Environment bump mapping Spherical, Dual-Paraboloid and Cubic environment mapping Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing ich kenne mich damit nicht so aus ![]() |