#34
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Und gleich der nächste Patch ^^
Beim letzten Patch haben sich n paar kleinere Fehler eingeschlichen die heute direkt getilgt wurden. Following are the release notes for this Hotfix: · Shields now protect against UEF and Cybran strategic bombers. · Disconnection dialog now updates properly, and quiet times will not get stuck at five seconds. · Aircraft carriers that are building aircraft can no longer be attacked by Interceptors or Air Superiority Fighters. · Fixed issues relating to how T3 artillery fires. · Children of children will now die correctly when Czar/Atlantis dies. · Cybran T2 Sonar hit points increased. · Engineers will no longer assist a shield generator if the shield has been destroyed. They will now wait until the shield comes back up before assisting · Strategic Missile Launchers will no longer play the 'Strategic Launch Detected' voice if you simply select a spot to nuke. · UEF T3 Sonar Platform's rate of fire decreased and damage increased. · Corona damage radius changed from 0 to 1. This effectively reduces the DPS of the unit. · New Ferry Beacon Icon. · Fixed issue that prevented players from moving the cursor to lower third of screen. · Fixed exploit that let players permanently move the CDR off map. · dbg_ballistics is no longer usable with cheats off. · Fixed crash that occurred when players pressed and held middle mouse wheel down and then pressed the End or Home key in game. · Transport-related tweaks. · Introduced 500 structure build queue limit. · Sacrifice retuned EDIT: Originally incorrectly stated that could not sacrifice on ACU/SCU upgrades; this is still viable but has been retuned.. · Replays downloaded from the GPGnet Replay Vault will no longer cause the replay dialog to fail. - Sacrifice Exploit on paused SCU/SCU corrected. |