#1
|
|||
|
|||
![]() Hi Leute, ich wollte für meinen Pentagon-General den Airstrike machen, den Boris auch hat, also habe ich eine neue Waffe erstellt. Aber kaum will ich die Waffe testen, kommt des Modders bester Feund "Internal Error". Hier mal die Einträge:
Die Unit ; Pentagon General [PENTGEN] UIName=Name:PENTGEN Name=General Pentagon Category=Soldier OccupyWeapon=UCAKM; The weapon I use while Occupying. Defaults to 0 (Primary) EliteOccupyWeapon=UCEliteAKM; The weapon I use while Occupying. Defaults to 0 (Primary) Occupier=yes ; I can Occupy UC buildings OccupyPip=PersonBlue ; choices are green yellow white red blue purple Prerequisite=GAPILE,GATECH Image=PENTGEN ;;;C4=yes; The Pentagon General destroy the parliament in London Strength=300 Primary=PentagonGun Secondary=PentFlare Armor=plate TechLevel=10 CrushSound=InfantrySquish ;Insignificant=yes Sight=2 Speed=4 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,Yuri Country RequiredHouses=Americans AllowedToStartInMultiplayer=no Cost=5000 Soylent=500 Points=100 ;Ammo=10 ;Fraidycat=yes ;Civilian=yes ;Nominal=yes Pip=red VoiceSelect= VoiceMove= VoiceAttack= VoiceFeedback= VoiceSpecialAttack= DieSound=GIDie Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry Trainable=yes ElitePrimary=PentagonGunE VeteranAbilities=FASTER EliteAbilities=STRONGER,FIREPOWER,FEARLESS ThreatPosed=0 ; This value MUST be 0 for all building addons ImmuneToVeins=yes Size=1 ;Airstrike stuff ;How many planes to call in AirstrikeTeam=1; EliteAirstrikeTeam=2; ;What type of planes to call in AirstrikeTeamType=FORTRESS EliteAirstrikeTeamType=FORTRESS ;How long after the planes either leave the map or are destroyed will the next team of planes be ready? AirstrikeRechargeTime=150;100 EliteAirstrikeRechargeTime=100;50 BuildLimit=1 IFVMode=0 Die Waffe...... ; Pentagon General Airstrike [PentFlare] Damage=1 ROF=60 Range=12 Warhead=AirstrikeFlare MigAttackCursor=yes; like Tanya's SabotageCursor override ;Charges=no ;LaserInnerColor = 255,0,0 ;LaserOuterColor = 127,0,0;0,0,0 ;LaserOuterSpread= 40,80,80;20,40,40 ;LaserDuration = 90;15 Projectile=Invisible;LLine2 ;IsLaser=true ; this flag tells the game to use the special laser draw effect IsLine=true IsHouseColor=true ;Projectile=Lobbed ;;Floater=yes ;Speed=5 ;;Lobber=yes ;Bright=yes Geht das überhaupt nicht oder wenn doch, was habe ich falsch gemacht? ![]() |