CommNews Forum Home  

Zurück   CnC Foren > Die C&C Spiele > Tiberium Wars (C&C3)

 
 
Themen-Optionen Bewertung: Bewertung: 2 Stimmen, 5,00 durchschnittlich. Ansicht
  #1  
Alt 26-01-2008, 11:00
Benutzerbild von RedBasti
RedBasti RedBasti ist offline
Pyro

 
Registriert seit: Feb 2002
Ort: Berlin
Beiträge: 9.911
RedBasti ist ein C...
RedBasti eine Nachricht über ICQ schicken
OL Nick: RedBasti
Vorschläge der Entwickler für 1.10

Hier die Übersetzung auf Commnews: Link

Und hier noch einmal das Original:
Zitat:
Zitat von Apoc
Global Veterancy: Has minimal scaling at ranks 1 and 2.

Proposed Change: First and second ranks of veterancy to fit better with rank 3 veterancy


Global Harvester: Needs health normalization

Proposed Change: Reduce all harvester health by 20% and specifically the Nod harvesters normalized to Scrin/GDI harvester health


Global Harvester: Rocket armor limits benefit of harassment strategies

Proposed Change: Increased vulnerability to Rocket Damage by 20%

Global Infantry: Missile squads take low damage vs their counter tier 1 gun type damage unit

Proposed Change: Increase vulnerability to Gun Damage by 20%

GDI Orca: The orca is too cost effective overall

Proposed Change: Orca armor reduced overall

GDI Rig: Slow movement speed

Proposed Change: Movespeed increased to predator tank levels; still feels slow but better

GDI Rig: Hitpoints are low for the unit's effectiveness

Proposed Change: Increase unit hitpoints total

Nod Avatar: Upgrades feel ineffective for investment required

Proposed Change: Buff to Avatar upgrades to encourage more use

Nod Avatar: Feels too effective & powerful in current form

Proposed Change: Increase base cost of unit, or nerf unit damage

Nod Catalyst Missile: This power seems too strong for its cost

Proposed Change: Slight nerf by raising cost, cooldown, and/or lowering damage

Nod Attack Bikes: Seem too slow

Proposed Change: Increase movespeed to 160

Nod Commando Move speed feels slow

Proposed Change: Slightly increase movespeed

Scrin Corruptor Low health/armor when compared with similar tier2 units of other factions

Proposed Change: Movespeed and health normalized to Flame Tank model, with a percentage less damage

GDI Firehawk: Friendly fire damage makes these units feel unappealing

Proposed Change: Friendly fire of firehawks removed

Global Repair: Structure repair feature easily counters small squads

Proposed Change: Global repair function has speed reduced by 60%

Global Superweapons: All superweapons cooldowns normalized

Proposed Change: Normalizing superweapons will have most impact in casual games, where they are used often

GDI Firehawk: Not effective enough vs tier 3 ground units

Proposed Change: Increase damage vs tier3 ground units

GDI Orca Strike: Ineffective for current cost

Proposed Change: Cost/benefit is more balanced to encourage use

Nod Fanatics: Movement speed is too slow

Proposed Change: Increase movespeed

Nod Buggy: Upgraded laser damage against infantry is less than unupgraded

Proposed Change: Increase damage vs infantry

Nod Beam Cannon: Not useful enough at Tier3

Proposed Change: Moved to Tier 2

GDI Grenadier: Grenades move too slowly and are easily dodged

Proposed Change: Projectile speed increased slightly

GDI ZoneTrooper/Commando: Can be attacked while jumpjetting but cannot return fire

Proposed Change: Units are not attackable while jumpjetting
Bitte beachtet, dass es sich hier nicht um finale Änderungen handelt! Apoc stellt diese Vorschläge bewusst zur Diskussion.
__________________
-->Reviews von Gamern für Gamer bei Gamer-Oase.de<--
Oh, isn't there someone else you can annoy? Friends? Family? Poisonous reptiles? - Manfred in Ice Age

Mit Zitat antworten
 

Lesezeichen


Aktive Benutzer in diesem Thema: 1 (Registrierte Benutzer: 0, Gäste: 1)
 

Forumregeln
Es ist Ihnen nicht erlaubt, neue Themen zu verfassen.
Es ist Ihnen nicht erlaubt, auf Beiträge zu antworten.
Es ist Ihnen nicht erlaubt, Anhänge hochzuladen.
Es ist Ihnen nicht erlaubt, Ihre Beiträge zu bearbeiten.

BB-Code ist An.
Smileys sind An.
[IMG] Code ist An.
HTML-Code ist Aus.
Gehe zu


Alle Zeitangaben in WEZ +2. Es ist jetzt 23:27 Uhr.


Powered by vBulletin Version 3.7.3 (Deutsch)
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template-Modifikationen durch TMS

Affiliates
United Forum GetBoinKeD cnc.onlinewelten.de