#1
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Hilft mir beim mod proplemm sagt mir die Richtige ganze rules Chrono mammut
ich mag einen CHRONO mammut haben scheibt die ganze richtige rules DANKE
; Chrono Mammut [CSTANG] ROT=5 Cost=2000 Name=Chrono Mammut (noBeam) Size=6 Armor=steel Image=HMEC Pip=red Owner=Russians,Confederation,Africans,Arabs,British,French,Germans,Americans,Alliance Sight=12 Speed=7 Crewed=no Points=129 Turret=yes UIName=Chrono Mammut Weight=3.5 Crusher=yes Primary=MayanPrism Category=AFV DieSound=GenVehicleDie Explodes=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 ;Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} ;drive locomotor Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} ;teleport locomotor ToProtect=yes Maxdebris=3 MoveSound=PrismTankMoveStart Secondary=MayanPrismAA SizeLimit=2 TechLevel=10 Trainable=yes VoiceMove=GenAllVehicleMove CrateGoodie=no OmniCrusher=yes SelfHealing=yes TargetLaser=no ThreatPosed=40 ChronoInSound=ChronoMammutTeleport ChronoOutSound=ChronoMammutTeleport VoiceAttack=GenAllVehicleAttackCommand VoiceSelect=GenAllVehicleSelect MovementZone=Crusher Parasiteable=no ZFudgeColumn=10 ZFudgeTunnel=13 ImmuneToVeins=yes OpportunityFire=yes ImmuneToPsionics=yes ImmuneToRadiation=yes Warhead=ChronoBeam OmniCrushResistant=yes DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no ChronoInSound=ChronoMammutTeleport ChronoOutSound=ChronoMammuTeleport IsSelectableCombatant=yes VoiceSelect=ChronoMammuSelect VoiceMove=ChronoMammutMove VoiceAttack=ChronoMammutCommand VoiceFeedback=ChronoMammutFear VoiceSpecialAttack=ChronoMammutMove VoiceFeedback=CivAllFear Teleporter=yes; ThreatPosed=20 ImmuneToRadiation=no ImmuneToPsionics=no Bombable=yes AllowedToStartInMultiplayer=no Size=3 ; Chrono Mammut [CSTAOG] ROT=5 Cost=2000 Name=Chrono Mammut Size=6 Armor=steel Image=HMIC Pip=red Owner=Russians,Confederation,Africans,Arabs,British,French,Germans,Americans,Alliance Sight=12 Speed=7 Crewed=no Points=129 Turret=yes UIName=Chrono Mammut Weight=3.5.1 Crusher=yes Primary=MayanPrism Category=AFV DieSound=GenVehicleDie Explodes=yes Strength=2000 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} ;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} ToProtect=yes Maxdebris=3 MoveSound=PrismTankMoveStart Secondary=MayanPrismAA SizeLimit=2 TechLevel=10 Trainable=yes VoiceMove=GenAllVehicleMove CrateGoodie=no OmniCrusher=yes SelfHealing=yes TargetLaser=no ThreatPosed=40 ChronoInSound=ChronoMammutTeleport ChronoOutSound=ChronoMammutTeleport VoiceAttack=GenAllVehicleAttackCommand VoiceSelect=GenAllVehicleSelect MovementZone=CrusherAll Parasiteable=no Prerequisite=CASLAB ZFudgeColumn=10 ZFudgeTunnel=13 ImmuneToVeins=yes OpportunityFire=yes ImmuneToPsionics=yes ImmuneToRadiation=yes Warhead=ChronoBeam OmniCrushResistant=yes DamageParticleSystems=SparkSys,SmallGreySSys IsSelectableCombatant=yes AllowedToStartInMultiplayer=no ChronoInSound=ChronoMammutTeleport ChronoOutSound=ChronoMammuTeleport IsSelectableCombatant=yes VoiceSelect=ChronoMammuSelect VoiceMove=ChronoMammutMove VoiceAttack=ChronoMammutCommand VoiceFeedback=ChronoMammutFear VoiceSpecialAttack=ChronoMammutMove VoiceFeedback=CivAllFear Teleporter=yes; ThreatPosed=20 ImmuneToRadiation=no ImmuneToPsionics=no Bombable=yes AllowedToStartInMultiplayer=no Size=3
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#2
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Lol glaubst du das hier jemand dir ne rules schreibt obwohl noch nichma bitte gsacht lol sei net zu faul und lerns selber is nicht
schwer ich könnts zwar machen aber ![]()
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#3
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Das is wohl ein witz?? Wer dazu zu faul ist sollte sowas garnicht erst anfangen...
Aber Btw: Weight=3.5.1 ![]() ![]() --> ![]()
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There's too much beauty upon this earth for lonely men to bear. Richard Le Gallienne
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