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Generals Beta Update 5.01.2003
Folgende Änderungen gibt es:
• Gattling Cannon now has own damage type so he doesn't kill guys inside stinger sites. • Black Lotus now recharges her special abilities much faster so she can use them more often. • Changed the way you get and spend General's experience. All ranks now give you 1 point. Rank 5 gives you 3 points. Each ability costs one point now. • This was done to force players to make more careful choices on the Generals screen rather than just choosing lots of different stuff. • Spy Drone got more hit points so you would still reveal something (if only briefly) when you drop it over an enemy base that is filled with AA. • Reduced garrison building range to allow Rocket Buggies to fire on garrisoned buildings without being destroyed. • Improved Black Lotus vehicle hack speed. • Command Centers and Super Weapons gained a new armor type making them more resistant to super-weapon attacks. • Paladin build time reduced from 20 to 12 • Paladin experience award now same as Crusader. • Paladin laser fires once ever second instead of once every 1.5 seconds. • GLA Command Center went from 4,000 to 5,000 health to make it the equal of other Command Centers. • All super weapons went from 2,000 health to 4,000 health to allow them to survive super-weapon attacks. • Stealth Fighter now reveals himself for 1.5 seconds instead of 1 milisecond when he fires. • Paladins are a little tougher, from 460 health to 500 health. Able to withstand between 1 and 3 more tank shots. 12/20 • Increased the amount of time between shots required to create a firestorm for both the Migs and Inferno cannons. Should be easier to create firestorms now with the right number of units. • Black Lotus Health from 100 to 150. • Black Lotus can now detect stealth. • Black Lotus increased shroud clear range. • Capture time increased from 10 seconds to 20 seconds. • Strategy Centers now have a build limit of "1". • Search and Destroy Battle Plan now works as advertised, giving only a 20% increase to range, not range AND damage. • Angry mobs now do Molotov damage with all their weapons, meaning that no matter what appears to come out of the mob, it hurts tanks and people really bad. |