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Alt 17-02-2008, 02:49
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Unabhängig vom Inhalt, sollte ein AR3 Thema in ein AR3 Forum und damit deine prophezeiten Irritationen keine Chance haben, hier die neusten Erkenntnisse aus dem PC Guru Artikel + Pressemeldung:
Zitat:
- Every unit has secondary functions. The allied tank for instance is able to concentrate radar beams to be used as a scouting unit.
- Altough not visible on the screens, there's going to be massive damaging in RA3, with weapons carving colossal craters into the ground.
- Most structures are placeable on water for extra cost.
- Ships can only leave shore on sand, so its crucial to defend these areas.
- The article writer claims that the impressive graphics don't shine through the screens. In his opinion, graphics are much better compared to CnC3, and he's especially flabbergasted by the animations.
- The Russians have a submarine called the 'Akula' which isn't simply deadly against ships, but is able to train divers as well.
- The Bullfrog transport ship doesn't have to set shore, its able to 'shoot' out the units it's carrying
- The Japanese Seawing bomber is able to transform into a submarine simply by falling into the water.
- Sea battles will be crucial in this game.
- The Japanese enroll a water-affin tank called 'Tsunami', which is both heavily armoured and powerful, and slower on land than in water.
- The campaign can be co-operatively played with a friend from start to finish. If there's no one to play it with, you can choose between an array of AI allies to fight the war.
- StarCraft2's lead designer worked on RA3 before he went to Blizzard.
- Gameplay will be much slower, an aspect, along with the beta, that the team concluded from TW. The writer confirms this slowdown.
- Enemy soldiers freeze upon Allied dogs barking.
- The Mobile V4 is able to swim as well, but its main draw points is the precise and area-effective attack.
- The Russians submarine, the Stingray Nasad, sports tesla-launchers, and is a rather small, but fast unit.
- The writer praises the smooth animations, explosion effects and water in general again and again, its crazy!
- Live-action FMVs are back mixed with CGI and outdoor scenes!
- The writer holds that RA3 wont be as good as SC2, but damn close, and even better than RA2.
- No Yuri.
- Atmosphere is top notch.
- Expansion pack is already planned.
(http://www.cncgames.com/index.php?su...t_from=&ucat=5)

Zitat:
Chris - Command and Conquer Red Alert 3 has just been announced and I have already seen numerous fans clamouring for you to do the soundtrack, can you comment on this?

Frank - The flood gates opened up on my fan mail right after that announcement.
Regarding RA3, I’ve heard about it just as you have, so I’ve not been contacted. Ultimately EA would have to ask Petroglyph to use me on it, and then it would be up to Petroglyph to allow it. If those things align, you better believe I would score that game, no question!
(http://evo-gamer.com/2008/02/15/fran...ive-interview/)

Zitat:
EA REWRITES HISTORY IN COMMAND & CONQUER: RED ALERT 3

Be Among the First to Return to Red Alert with the Exclusive Beta Invite in Command & Conquer 3: Kane’s Wrath or the Command & Conquer 3 Limited Collection

Redwood City, Calif., February 14, 2008 – After a seven-year hiatus, Electronic Arts Inc. (NASDAQ: ERTS) today announced the return of Red Alert, one of the most beloved and best-selling real time strategy (RTS) series of all time. Command & Conquer™: Red Alert™ 3, for the PC, Xbox 360TM video game and entertainment system and the PLAYSTATION®3 computer entertainment system, takes players on an epic adventure to a breathtaking alternate future spawned by time travel run amok . Developed by EA Los Angeles, Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay.

“The Red Alert games are known for challenging hardcore strategy gamers with depth, variety, and innovative gameplay. But they also belong to that rare breed of games that can draw in more casual players with their over-the-top stories, instantly accessible mechanics, and straight-to-the-fun design,” said Mike Verdu, General Manager of EALA. “With Red Alert 3, our team is continuing that proud tradition by introducing genre-first features like co-operative campaign play, which rewards veterans and casual players alike. In Red Alert 3, friends and family can always have your back!”

“It’s been too long.” said Chris Corry, Executive Producer at EALA. “Fans have been waiting for a new Red Alert game for seven years, and we’re working hard to ensure its well worth the wait. The team is staying true to the series’ roots while adding new elements like a co-operatively played story-driven campaign, an astounding new faction that will shake-up the Red Alert universe as we know it, and units that will help make Red Alert 3 everything our fans have been waiting for. And by bringing naval combat into the heart of the game design, we’re transporting that fast, fun and fluid C&C gameplay to the high-seas in ways that you’ve never seen before.”

In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.

Red Alert 3 asks the question “What If?” What if every bizarre research project and technology experiment for the last 70 years had actually borne fruit? What if the Philadelphia Experiment, time travel theory, teleportation, invisibility, Tesla technology, and a hundred other intriguing research projects had all paid off and gone mainstream? What if the Soviet Union survived and thrived; what would it look like 10 years in the future? What if the Japanese Empire had never fallen and instead became the ultimate high-tech military superpower? The end result is an imaginative and playful vision of an alternate future filled with possibility.

Command & Conquer fans eager to experience Red Alert 3 before anyone else can get early access to the beta1 by picking up a copy of Command & Conquer™ 3: Kane’s Wrath or the Command & Conquer 3 Limited Collection later this year.

For fans of Red Alert and Command & Conquer, EA hosts a dedicated online Web cast that goes beyond the game and brings players all the latest series news, tips and strategies. The flagship show, BattleCastTM Primetime, is a unique program that offers a sportscast look and feel for featured fan multiplayer matches, including expert commentary. Command & Conquer, BattleCast Primetime can be seen on the official Command & Conquer website http://www.commandandconquer.com/.

This product is not yet rated by the ESRB, PEGI or USK. For more information about Red Alert 3 or the Command & Conquer series, please visit www.commandandconquer.com.

1 Beta program is available for the PC only. An announcement about the Red Alert 3 beta dates will be made this summer.
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About Command & Conquer
The groundbreaking Command & Conquer franchise was one of the first to introduce players to the modern RTS genre, has spawned over a dozen PC titles, and ranks in the top 5 best-selling PC franchises of all-time according to the NPD Group. Command & Conquer 3 Tiberium WarsTM was the number #1 selling PC RTS of 2007 and recently won the “Strategy/Simulation Game of the Year” award from the Academy of Interactive Arts and Sciences.”Additionally, Command & Conquer Red Alert 2 and Command & Conquer Generals were the number one best-selling* PC RTS titles in 2000 and 2003 respectively. Collectively, the series has sold over 25 million units worldwide to date. The franchise boasts one of the largest and most active fan communities in the world. For more information on Command & Conquer series, please visit www.CommandAndConquer.EA.com.

* According to NPD Group

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, POGO, Command & Conquer, Red Alert, Command & Conquer 3 Tiberium Wars, Command & Conquer Red Alert and BattleCast are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Xbox and Xbox 360 are trademarks of the Microsoft group of companies. “PLAYSTATION” is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.
(http://www.ea.com/redalert/press_release.jsp)
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