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Alt 22-08-2007, 18:49
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New Toys

GDI, Nod and Scrin will all be receiving two additional sub-factions (added in the place of a separate fourth faction, which they didn't want to add) which will come with modified units of those you're used to with new special abilities and maybe some new upgrades along with unique powers and upgrades for each of the sub-factions as a whole. "All of those adjustments and modifications will come together to cater to a style of play for each of the sub-factions," explains Jim Vessella. "So if someone is into turtling or maybe they just like to steam-roll their opponents of units or maybe they're more finesse players that are great with their hotkeys and they like hit and run gameplay, well they should be able to find a subfaction that really is good for their style." At the end of the day you'll have nine styles to choose from in multiplayer and single player campaign. It'll be interesting to see how teammates mix and match all of these variations of the various factions.

Unfortunately for us (or maybe fortunately for the size of this article) EA was only showing off a small portion of the new units that will be included in the final version of Kane's Wrath, which will eventually include the modified versions of various existing units as well. We'll surely get to see more in the coming days, but we got a quick peek at some existing units, which happily re-introduces hover and cyborg technology into the gameplay. Most of what was shown was pretty heavily GDI

Nod Updates

New Units

The Awakened: These are the cyborg remnants of CABAL's former army that have risen to assist Kane in the Third Tiberium War. These guys have a welded machinegun on their left arm that is excellent for taking down infantry. While mostly used as anti-infantry troopers, the Awakened also come with a welded EMP cannon on their right arm, which is very effective in knocking out vehicles for other units to wipe up such as the…

Specter: New stealth artillery that fits well into Nod's style of play. The Specter can tail other units around the battlefield or hide themselves in a corner just waiting for the perfect moment to strike. With the help of the EMP cannon from the Awakened, they can take out a group of enemy armor units easily. They also can fire over longer distances with the help of the new Shadow Infantry ability called Artillery Beacon that sets a target that the artillery can barrage the radius around that beacon from afar. Sneaky sneaky!

Reckoner: This armored personnel carrier is a heavily armored troop carrier used for transporting infantry into defended areas with smaller risk of death. While the Reckoner is moving, units inside can't shoot out of it, but if you use the one time ability to deploy it, it turns into a bunker (and gets an extra garrison slot) and any troops inside can begin attacking everything around them with impunity until that hefty bunker is taken down.

Other Upgrades
Also mentioned were extra laser upgrades for the cyborgs to give them even greater power on the battlefield along with a sub-faction only unit that acts much like the Black Hand but uses liquid tiberium instead.
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