
28-12-2003, 15:47
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Boris Vodkalieferant
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Registriert seit: May 2001
Beiträge: 772
OL Nick: dethOIVI
Style: Renegade
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hier mal die liste von www.moonlightshakers.net
Zitat:
know bugs and fixes that are planed
common:
infantry blockers for the buildings planed (roof)
vehicleblockers for the buildings planed (doors)
make it impossible to get out of a tank when you are underground
make the laser turrets shoot infantry better (same to the obi)
you die if you deploy a tank (*)
a voice command for both teams if a beacon is planted
make it impossible to buy more than one MK2 or CC
flying vechs get stuck in the WF
speed up the wolverine (much to slow)
give the arty a gravitybased bullet
the arty needs to be deployed to shoot
c&c_dustland:
add underground
vehicleblockers for the tunnels
harvesterproblem @ the nod ref (turnig around sometimes)
the gdi pp isnt available
c&c_icetales:
nod pp-door isnt opening
you can shoot through wall inside the tunnels
c&c_ultimatecanyon:
the gdi ref have no collision
the gdi gate is always opened, till the defense is down
the gdi harvester gets stuck at the ref
c&c_dessertsige
one huge bug ... sorry for that
(*)
i have to explain why that happens cuz i always get asked why
if you deploy a tank, the tank explodes without an animation and a building is spawning.
thats why you get kicked out, cuz the tank explodes.
if you want a moving unit back, the building expodes without an animaton and a tank spwans.
thats why you die, cuz you get squished by the spawning tank.
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