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Tornado GeForce3 Ti-200:
175 MHz
64MB DDR-Speicher(4ns)
400MHz Effektivtakt arbeiter(200 MHz DDR)
245 Euro
oder
3D Prophet III:
Grafikchip: NVIDIA GeForce3
Chiptakt: 200 MHz
Schnittstelle: AGP 2X / 4X
Pixel pro Takt: 4
Unterstützt: Direct3D© & OpenGL©
Operationen/Sek.: 800 Milliarden
2D-Beschleunigung: 32 Bit SVGA
RAMDAC: 350 MHz
DVC: Nein
Twin View: Nein
Speichermenge: 64 MB
Speichertyp: DDR-RAM
Speicherschnittstelle: 128-bit
Speichertakt: 460 MHz
Interne Speicher-bandbreite: 7.36 GB/Sek
VGA: Auflösungen bis 2.048 x 1.536 bei 60Hz und 16Millionen Farbe
TV-Out (S-Video): Ja
TV-Out (Composite): Ja
DVI: Auflösungen bis 1.600 x 1.200 bei 85 Hz und 16Millionen Farben
Features:
- Videobeschleunigung für Microsoft DirectShow, MPEG-1 undMPEG-2
- DMA-Beschleunigung (5-15% mehr CPU-Leistung erforderlich)
- Motion Compensation (5-15% mehr CPU-Leistung erforderlich)
DVD-Software-Player
SYSTEMANFORDERUNGEN
- Pentium© II / AMD K6© und höher oder kompatibel
- Verfügbarer AGP-Slot (2.0-kompatibel)
- 64 MB RAM
- 10 MB Festplattenkapazität (mehr für Spiele)
- CD-ROM- oder DVD-ROM-Laufwerk
- Microsoft Windows© Me, 98, 95B, 2000 oder NT4
oder:
Revolutionize your 3D gaming experience! With 64MB DDR memory andintelligent architecture, RADEONT 8500 gives you the new level of characterrealism and texture versatility, raising the bar in visual quality andperformance.
Overview
At-a-glance
Powered by the revolutionary RADEONT 8500 - worlds fastest and most advanced graphics processing unit (GPU)
Features ATIs TRUFORMT, SMARTSHADERT, SMOOTHVISIONT, and HYPERT Z II technologies
The only GPU to support DirectX© 8.1
Supports OpenGL© 1.3 features
64MB of powerful double data rate (DDR) memory
Latest 3D games support the advanced features of RADEONT 8500
Dual monitor and Video output support
Industry-leading DVD video playback
Digital Flat Panel (DVI) support
Supports 3D resolutions (32-bit color) up to 2048x1536
AGP universal bus (for AGP 2X/4X systems)
Features
Unsurpassed 3D gaming
Powered by the revolutionary RADEONT 8500 GPU and 64MB of DDR memory for the fastest and most advanced 3D graphics on the market
Features ATIs innovative TRUFORMT technology that makes the outlines of 3D characters and objects look smoother and more natural than ever before
High resolution 32-bit 3D gaming up to 2048x1536
ATIs HYPER ZT II technology conserves memory bandwidth for improved performance in demanding applications and boosts effective bandwidth by over 25%
SMOOTHVISIONT anti-aliasing - the most advanced anti-aliasing to eliminate distracting visual artifacts for smoother looking images and without serious performance compromise
Best visual effects
ATIs new SMARTSHADERT technology takes advantage of the DirectX© 8.1 features to enable more complex and realistic texture and lighting effects
The only graphics board to support DirectX© 8.1
Best performance for todays and tomorrows demanding applications
Full support and compliance with OpenGL© 1.3 applications
CHARISMA ENGINET II supports full Transformation, Clipping and Lighting (T&L) at 75 million triangles/second peak processing capability
PIXEL TAPESTRYT II, the RADEONT 8500 3D rendering engine, powers an incredible 2.4 Gigatexels per second for the highest fill rates in 32-bit at high resolutions
Dual monitor support
Leading-edge HydraVisionT technology supports traditional CRT monitors, flat panel displays and TVs
Multi-task with MultiDesk - play multi-monitor games, or work in different applications on each monitor without having to switch back-and-forth
Assign Hot Key shortcuts for the most used functions
Vary settings from one application to the next, or choose global settings that determine the behavior of windows and dialog boxes for all applications in your multi-monitor environment
Learn more about HYDRAVISIONT
Industry-leading video playback
ATIs VIDEO IMMERSIONT II technology enables integration of industry-leading digital video features, including advanced de-interlacing algorithms for unprecedented video quality and integrated digital TV decode capability
Includes programmable gamma for the overlay and Frame Rate Conversion (Temporal Filtering)
Hardware DVD saves the expense of buying a separate MPEG-2/DVD decoder card and motion compensation allows for DVD decoding with minimum CPU usage
HDTV ready
DVI and TV/Video output support
RADEONT 8500 uses RAGE THEATERT companion chip for high quality video output
Features 165MHz integrated TMDS transmitter to support DVI up to UXGA (1600x1200) resolution
Get all of the incredible 3D and DVD of RADEONT 8500 with the benefit of flat panels - crisper images, significantly reduced eyestrain and space savings
Use video-out to connect your PC to TV or VCR
Specifications
System requirements
Pentium© 4/III/II/CeleronT, AMD© K6/Athlon© or compatible with AGP 2X or AGP 2X/4X universal slot
64MB of system memory
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Graphics controller
RADEONT 8500 graphics processing unit (GPU)
Memory configuration
64MB of double data rate memory
Operating systems support
Windows© 98/98SE
Windows© Me
Windows© 2000
Windows© XP (support available when OS ships)
Monitor support
CRT Monitor: 15-pin VGA connector
TV and VCR: s-video or composite connector
DVI-I (flat panel display) connector
Display support
Register compatible with VGA
BIOS compatible with VESA for super VGA
DDC1/2b/2b+ monitor support
VESA Display Power Management Support
Separate horizontal and vertical synchronization at TTL levels
Features
TRUFORMT
SMARTSHADERT
DirectX© 8.1 support
OpenGL© 1.3
SMOOTHVISIONT anti-aliasing
HYPER ZT II
CHARISMA ENGINET II
PIXEL TAPESTRYT II
VIDEO IMMERSIONT II
High Performance Memory Support
Dual Display Support
Integrated Transformation, Clipping and Lighting
Twin Cache Architecture
SuperScalar Rendering
Single-Pass Multi-texturing
True Color Rendering
Triangle Setup Engine
Texture Cache
Bilinear/Trilinear Filtering
Line & Edge Anti-aliasing
Full-Screen Anti-aliasing
Texture Compositing
Texture Decompression
Specular Highlights
Perspectively Correct Texture Mapping
Mip-Mapping
Z-buffering and Double-buffering
Emboss, Dot Product 3 and Environment bump mapping
Spherical, Dual-Paraboloid and Cubic environment mapping
Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing
ich kenne mich damit nicht so aus 