auch in der ControllBarScheme was gemacht ?
ControlBarScheme AlKeida8x6
ScreenCreationRes X:800 Y:600
Side AlKeida
QueueButtonImage SCBigButton
RightHUDImage SULogo
BuildUpClockColor R:0 G:0 B:0 A:160
ButtonBorderBuildColor R:67 G:108 B:190 A:255 ;blue
ButtonBorderActionColor R:1 G:175 B:2 A:255 ;Green
ButtonBorderUpgradeColor R:208 G:108 B:0 A:255 ;Orange
ButtonBorderSystemColor R:207 G:195 B:2 A:255 ;yellow
CommandBarBorderColor R:124 G:62 B:0 A:255 ;blue
GenBarButtonIn SUBarButtonGen2IN
GenBarButtonOn SUBarButtonGen2ON
CommandMarkerImage SUEmptyFrame
ToggleButtonUpIn SUMaxMinHU
ToggleButtonUpOn SUMaxMinU
ToggleButtonUpPushed SUMaxMinPU
ToggleButtonDownIn SUMaxMinH
ToggleButtonDownOn SUMaxMin
ToggleButtonDownPushed SUMaxMinP
OptionsButtonDisabled SUOptionsI
BuddyButtonDisabled SUChatI
BeaconButtonDisabled SUBeaconI
OptionsButtonEnable SUOptions
OptionsButtonHightlited SUOptionsH
OptionsButtonPushed SUOptionsP
IdleWorkerButtonEnable SUWorkerE
IdleWorkerButtonHightlited SUWorkerH
IdleWorkerButtonPushed SUWorkerP
IdleWorkerButtonDisabled SUWorkerI
BuddyButtonEnable SUChat
BuddyButtonHightlited SUChatH
BuddyButtonPushed SUChatP
BeaconButtonEnable SUBeacon
BeaconButtonHightlited SUBeaconH
BeaconButtonPushed SUBeaconP
GeneralButtonEnable SUGeneral
GeneralButtonHightlited SUGeneralH
GeneralButtonPushed SUGeneralP
GeneralButtonDisabled SUGeneralI
UAttackButtonEnable SUUAttackI
UAttackButtonHightlited SUUAttackH
UAttackButtonPushed SUUAttackP
MinMaxButtonEnable SUMinMax
MinMaxButtonHightlited SUMinMaxH
MinMaxButtonPushed SUMinMaxP
MinMaxUL X:639 Y:433
MinMaxLR X:698 Y:459
GeneralUL X:722 Y:429
GeneralLR X:787 Y:458
UAttackUL X:184 Y:426
UAttackLR X:206 Y:450
OptionsUL X:195 Y:490
OptionsLR X:229 Y:514
WorkerUL X:195 Y:516
WorkerLR X:229 Y:540
ChatUL X:195 Y:568
ChatLR X:229 Y:592
BeaconUL X:195 Y:545
BeaconLR X:229 Y:566
PowerBarUL X:259 Y:470
PowerBarLR X:537 Y:476
GenArrow GLALevelUP
MoneyUL X:360 Y:443
MoneyLR X:439 Y:462
ExpBarForegroundImage SUExpBar
ImagePart
Position X:0 Y:399
Size X:800 Y:200
ImageName InGameUIGLABase
Layer 4 ;; layer means how deep the image will be drawn, it's a number between 0-5 with 0 being on top
End
End
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