Hi Leute, ich wollte für meinen Pentagon-General den Airstrike machen, den Boris auch hat, also habe ich eine neue Waffe erstellt. Aber kaum will ich die Waffe testen, kommt des Modders bester Feund "Internal Error". Hier mal die Einträge:
Die Unit
; Pentagon General
[PENTGEN]
UIName=Name:PENTGEN
Name=General Pentagon
Category=Soldier
OccupyWeapon=UCAKM; The weapon I use while Occupying. Defaults to 0 (Primary)
EliteOccupyWeapon=UCEliteAKM; The weapon I use while Occupying. Defaults to 0 (Primary)
Occupier=yes ; I can Occupy UC buildings
OccupyPip=PersonBlue ; choices are green yellow white red blue purple
Prerequisite=GAPILE,GATECH
Image=PENTGEN
;;;C4=yes; The Pentagon General destroy the parliament in London
Strength=300
Primary=PentagonGun
Secondary=PentFlare
Armor=plate
TechLevel=10
CrushSound=InfantrySquish
;Insignificant=yes
Sight=2
Speed=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,Yuri Country
RequiredHouses=Americans
AllowedToStartInMultiplayer=no
Cost=5000
Soylent=500
Points=100
;Ammo=10
;Fraidycat=yes
;Civilian=yes
;Nominal=yes
Pip=red
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
VoiceSpecialAttack=
DieSound=GIDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
Trainable=yes
ElitePrimary=PentagonGunE
VeteranAbilities=FASTER
EliteAbilities=STRONGER,FIREPOWER,FEARLESS
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
;Airstrike stuff
;How many planes to call in
AirstrikeTeam=1;
EliteAirstrikeTeam=2;
;What type of planes to call in
AirstrikeTeamType=FORTRESS
EliteAirstrikeTeamType=FORTRESS
;How long after the planes either leave the map or are destroyed will the next team of planes be ready?
AirstrikeRechargeTime=150;100
EliteAirstrikeRechargeTime=100;50
BuildLimit=1
IFVMode=0
Die Waffe......
; Pentagon General Airstrike
[PentFlare]
Damage=1
ROF=60
Range=12
Warhead=AirstrikeFlare
MigAttackCursor=yes; like Tanya's SabotageCursor override
;Charges=no
;LaserInnerColor = 255,0,0
;LaserOuterColor = 127,0,0;0,0,0
;LaserOuterSpread= 40,80,80;20,40,40
;LaserDuration = 90;15
Projectile=Invisible;LLine2
;IsLaser=true ; this flag tells the game to use the special laser draw effect
IsLine=true
IsHouseColor=true
;Projectile=Lobbed
;;Floater=yes
;Speed=5
;;Lobber=yes
;Bright=yes
Geht das überhaupt nicht oder wenn doch, was habe ich falsch gemacht?
