Er bewegt sich, halt nicht vom fleck, aber der T-REX bewegt sich und dreht sich nicht im kreis (muss mal nen anderen Locomotor ausbrobieren)
aber mal was anderes, also ich habe einen Chrono Panzer erstellt
; Chrono Panzer
[CHRONO PANZER]
UIName=Chrono Panzer
Name=Chrono Panzer
Image=RTNK
DeploysInto=CHRONO PANZER 2
Prerequisite=GAWEAP,GATECH,GACSPH
Primary=NeutronRifleP
Strength=200
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=10
Sight=8
Speed=7
CrateGoodie=no
Owner=British,French,Germans,Americans,Alliance
Cost=1200
Soylent=700
Points=30
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=ChronoLegionSelect
VoiceMove=ChronoLegionMove
VoiceAttack=ChronoLegionAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=GrizzlyTankMoveStart
CrushSound=TankCrush
MaxDebris=2
; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
;MovementZone=Destroyer ;gs FLAW needs to be changed to this when The Flaw is fixed
MovementZone=Normal
ThreatPosed=15 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=3
AllowedToStartInMultiplayer=no
OpportunityFire=yes
ElitePrimary=NeutronRiflePE
BuildTimeMultiplier=1.5;Individual control of build time
der sich in einen teleportierbaren Chrono Panzer deployen kann
; Chrono Panzer 2
[CHRONO PANZER 2]
UIName=Chrono Panzer 2
Name=Chrono Panzer 2
Image=RTNK
DeploysInto=CHRONO PANZER
Prerequisite=GAWEAP,GATECH,GACSPH
Primary=NeutronRifleP
Strength=200
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=-1
Sight=8
Speed=7
CrateGoodie=no
Owner=British,French,Germans,Americans,Alliance
Cost=1200
Soylent=700
Points=30
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=ChronoLegionSelect
VoiceMove=ChronoLegionMove
VoiceAttack=ChronoLegionAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=GrizzlyTankMoveStart
CrushSound=TankCrush
MaxDebris=2
; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
Teleporter=yes
;MovementZone=Destroyer ;gs FLAW needs to be changed to this when The Flaw is fixed
MovementZone=Normal
ThreatPosed=15 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=3
AllowedToStartInMultiplayer=no
OpportunityFire=yes
ElitePrimary=NeutronRiflePE
BuildTimeMultiplier=1.5;Individual control of build time
allerdings deployt er sich in ein unsichtbares Gebäude und lässt sich nicht mehr zurück deployen könnt ihr mir vielleicht helfen
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